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Midterms and BFA Thesis
Over the past two weeks I had to refocus on doing projects for midterms and getting some of the trees winterized for another version of...
conner c
Mar 12, 20211 min read


Redesign
Over the past two weeks I finished up doing some of the remodels and touched up some trees. I was unproductive the first week as my cat...
conner c
Feb 26, 20211 min read


Forging Ahead
Over the past two weeks we managed our up version to 4.26 with almost no hiccups. I helped oversee the change while Cameron and Ben took...
conner c
Feb 12, 20211 min read
Starting up
Over the past two weeks I spent most of my time working on my individual faculty review and setting up my schedule and workload for the...
conner c
Jan 28, 20211 min read


A Rather Overdue Update
This has been rather overdue. As we switched to submitting .pdf updates directly to teachers I will freely admit that the blog updates...
conner c
Jan 11, 20214 min read
previs
This week we did our previsualization video for the whole game. It was hampered by our still working out our new server. We have decided...
conner c
Oct 2, 20201 min read


prepping for previz
These past two weeks were mostly taken up by doing my review and then this weeks emphasis on modeling my assets for the park and...
conner c
Sep 25, 20201 min read


Progress and GitHub
Most of what I've done for these past couple of weeks has been helping with GitHub and setting up the Compression for large files and now...
conner c
Sep 11, 20201 min read
Summer and going forward
These past two weeks have been starting up in full production for our senior game. I started by adding new environment assets and...
conner c
Aug 28, 20201 min read
Presentations and Wrapping up the semester
My focus shifted to helping and rehearsing our final presentation which happened Monday. It went well I thought we presented our progress...
conner c
May 6, 20201 min read


Morph targets and more Texture Studies
This week I researched morph targets as the last bit of the rigging pipeline to figure out. They are essentially blend shapes in Unreal...
conner c
Apr 29, 20201 min read


lighting Studies
Today I did some light studies for our park blocking I tried several conditions for the main tree area as my focus. So far my favorite...
conner c
Apr 22, 20201 min read


Testing and blocking
This week I did further testing on baking animations but the rig I was using has a naming issue but my teammate Ryan has gotten an...
conner c
Apr 17, 20201 min read


More Testing
This week I focused on testing more of the animation pipeline in Unreal. i started with the control rig feature that turned out to be not...
conner c
Apr 10, 20201 min read


New Horizons
Our biggest advance this week was our first meeting with two programmers who agreed to help in the project this opens up our design...
conner c
Apr 2, 20201 min read


Testing and Blocking
So we are continuing with our blocking pass and I've begun on secondary blocking for the first point in the park. I've added some park...
conner c
Mar 18, 20201 min read
Disruption
As most of well any of us know, we have a pandemic on our hands and that has caused quite the ruckus. We are essentially converting our...
conner c
Mar 12, 20201 min read


Blocking
Currently we've reached the blocking pass and base character sculpts. Our idea has grown more solid in its base and our story team is...
conner c
Mar 9, 20201 min read
Catching Up
So I've been in pre-production for my groups senior capstone and we've gone through a couple iterations of our base concept to reach our...
conner c
Feb 26, 20201 min read
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